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1. [REQUEST] Swarm Launcher redesignated to Side/Equip slot - in Feedback/Requests [original thread]
Obodiah Garro wrote: Thinking a lot about AV vs HAV and I think this kind of change would save a lot of tears and make a lot of sense. Pre 1.7 I spent 80% of the time with the Swarm Launcher, easily my favourite weapon I would have lots of fun...
- by jaksol returns - at 2014.03.10 10:19:00
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2. Petition to Remove/Nerf Militia Tanks and Buff AV Grenades - in Feedback/Requests [original thread]
bamboo x wrote: So I made a tank character with 1.5 million SP, it's got enhanced shield upgrades and proto railgun turret. Until tonight I was under the impression that tanks in general need to be easier to kill. Then I entered a match with a ...
- by jaksol returns - at 2014.03.10 09:43:00
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3. We need a heavy laser two patches ago... - in Feedback/Requests [original thread]
Vitharr Foebane wrote: The lack of any viable form of anti shield AV is ridiculous and with the castration of both the proficiency skill and DMG mods is needed now more then ever. PLEASE CCP, do something about this fatal lapse in intelligent t...
- by jaksol returns - at 2014.03.10 09:40:00
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4. Proto Academy? - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: What if there were a way for new players to sample high end gear for a short time. Say after you've achieved your academy wp max, you're given proto fits to then stomp the pubs for a few games until you've reach...
- by jaksol returns - at 2014.03.09 02:02:00
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5. CCP, we need answers - in Feedback/Requests [original thread]
Xaviah Reaper wrote: This game is getting out of hand. Imbalance has constantly been an issue, players with amazing ideas feel ignored, and we are in the dark until 3 weeks before any major update at which point you yourselves have said "we did...
- by jaksol returns - at 2014.03.08 03:50:00
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6. laser rifle - in Feedback/Requests [original thread]
Xaviah Reaper wrote: *facepalm* .... go read 1.8 patch notes I heard they just giving us more damage not range
- by jaksol returns - at 2014.03.08 02:53:00
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7. laser rifle - in Feedback/Requests [original thread]
I sorry buy isint the laser rifle suppost to be a extreme ranged weapon? so how am I outranged by a rail rifle? this does not make since I might as whell just run rails! ccp either give me more range or cut the rails range cus long-range weapon sh...
- by jaksol returns - at 2014.03.08 02:28:00
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8. painting dust - in Feedback/Requests [original thread]
Xaviah Reaper wrote: very common suggestion, still just as good as its ever been, but who would buy cool aurum skin suits if you can make your own? aurum one are the camo ones im not asking for camo paint
- by jaksol returns - at 2014.03.08 02:25:00
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9. painting dust - in Feedback/Requests [original thread]
I think that I should be able to paint basic suits and color scheme I want (except) black and for logis and scouts and suit roles like that you should be able to paint the parts of your suits that ar'nt taken up by you class colors
- by jaksol returns - at 2014.03.08 01:40:00
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10. bring back BPO's - in Feedback/Requests [original thread]
I have allways loved BPOs but I really only liked them for the color varients I meant that sever looked pretty *** cool
- by jaksol returns - at 2014.03.08 01:36:00
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11. Make Pg upgrade a high slot module - in Feedback/Requests [original thread]
Draxus Prime wrote: For players to have a higher CPU they have to give up one low So for players who want a higher PG they should have to give up a high slot or you cud just buy the related skill and boost it 15%
- by jaksol returns - at 2014.03.08 01:30:00
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12. idea for Nova Knives - in Feedback/Requests [original thread]
Charlie 'Chaplin' Pennock wrote: I just really like the idea of battling a heavy and at the last moment chucking a knife into his face to seal the deal. heavy sees you with knifes= free kill for heavy
- by jaksol returns - at 2014.03.07 08:32:00
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13. [Idea] EWAR Turrets - in Feedback/Requests [original thread]
Zeylon Rho wrote: These would be small turret slot devices with equivalents of EVE-type EWAR functions. The tradeoff is that except for ADS, the driver can't operate the movement of their vehicle and the turret at the same time. A tank driver m...
- by jaksol returns - at 2014.03.07 08:29:00
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14. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Fish'o'war Turinna wrote: I was considering the reasons why I fail to kill a tank more than half of the times I attempt it, and something about the way EVE works occurred to me. In EVE, you have warp interdiction, preventing your foe from escap...
- by jaksol returns - at 2014.03.07 08:26:00
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15. Subtracting immunity from expending damage - in Feedback/Requests [original thread]
Text Grant wrote: As you all know, at the current state, you can activate a hardener and fire at will. My suggestion is to subtract from active duration for damage expended from large turrets. Numbers at a glance, every 1000 damage subtracts 5 ...
- by jaksol returns - at 2014.03.07 08:21:00
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16. should MLT and Standard be equal? - in Feedback/Requests [original thread]
Meeko Fent wrote: Xaviah Reaper wrote: so whats the deal with tanks ... seems freakin pointless to spec into those? Guess you don't like Missiles... The reason People don't skill into tanks is because the can spam them as much as they wan...
- by jaksol returns - at 2014.03.06 06:28:00
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17. (Request) Please fix vehicle collision mechanics for HAV - in Feedback/Requests [original thread]
True Adamance wrote: Its neither good gameplay design, nor an exceptionally enjoyable mechanic to have tanks literally rolling over the top of, or underneath you to escape a sure fire kill, and or being able to then turn on you and gun you down...
- by jaksol returns - at 2014.03.06 06:22:00
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18. AV Nerf in 1.8- Really CCP? - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: https://dust514.com/news/blog/2014/03/expanding-the-arsenal-with-uprising-1.8/ CCP is reducing enhanced/complex damage mod multipliers (from 5% and 10% to 4% and 5%, respectively) to extend TTK. While the goal is noble, ...
- by jaksol returns - at 2014.03.06 06:13:00
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19. dear ccp, are you aware? or .. - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Are you aware that every ambush map has between 3-6 MLT tanks that just spawn kill every ambush? are you aware that tanks are in fact broken? are you doing anything about this? 3 one-worded responses would be sufficient :P...
- by jaksol returns - at 2014.03.06 06:08:00
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20. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
Talos Alomar wrote: So the Amarr Assault suit is being changed to be armor centric. I'm sure the RP'ers out there love the fact the amarr suits are going to be armor focused just like the ships, but IMO it will leave the AA in a really odd plac...
- by jaksol returns - at 2014.03.06 05:27:00
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